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Flipping 2D Animation in Spine

This animation technique works for every type of character. Whether you are animating a biped, a quadruped, or even a snake, the core idea remains the same. You flip the character part by part, use blur effects to hide quick transitions, and finish with a slow ease into the idle pose.


Creating flipping animations for 2D characters in Spine can be challenging. Here's a guide to help you make it look convincing.

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