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Arman Harutyunyan
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Spine Animator
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Join date: Jan 7, 2024
About
Founder of Armanimation Studio, I bring over 7 years of experience as a Spine 2D Animator. My expertise covers software like Adobe Animate, After Effects, Unity, and more. I've worked with top clients such as Nickelodeon, SEGA, and Stern Pinball.
In this Spine 2D Animation Course, I share my deep knowledge to teach the nuances of Spine, preparing students for success in the competitive game development industry
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Posts (17)
Aug 5, 2026 ∙ 2 min
Flipping 2D Animation in Spine
This animation technique works for every type of character. Whether you are animating a biped, a quadruped, or even a snake, the core idea remains the same. You flip the character part by part, use blur effects to hide quick transitions, and finish with a slow ease into the idle pose. Creating flipping animations for 2D characters in Spine can be challenging. Here's a guide to help you make it look convincing.
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Jul 15, 2026 ∙ 2 min
Spine 2D Animation Portfolio | Dos and Don'ts
Over the years, I've reviewed hundreds of portfolios from Spine animators. The difference between getting ignored and getting an interview is often not your skill level, it's how you present your Spine 2D Animations. Here are some practical dos and don'ts that can make a huge difference. ✅ Do Show variety Demonstrate that you can animate more than just one type of asset. Include characters, VFX, environments, UI elements, creatures, and different animation styles. Keep one topic per video...
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May 5, 2026 ∙ 3 min
Is Learning Spine 2D Animation Still Worth It in 2026?
I get asked the same questions constantly by artists and animators:
Is it too late to learn Spine?
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