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Preparing Photoshop Files for Export to Spine

Updated: Aug 5

In this guide, we delve deep into the art of preparing and optimizing artwork in Photoshop to be exported to Spine using official PhotoshopToSpine script. From setting up your document with the right size to the layer organization and preparing character elements like the head, mouth, and body. Whether you're a seasoned professional or just starting out, these insights will help you out to prepare source files for Spine animator


Setting up the Document

Size

Photoshop document size is mostly overlooked. Most of the time art is being made big just in case, however when it comes to Spine it needs to be adjusted to avoid creating huge skeletons with scaled bones. It is not something blocking though, you can always export from Spine resizing the texture to your needs.

However skeleton size in the viewport will still be scaled and very uncomfortable to animate

Spine difference between big and small document
Difference of Spine Viewport

While you can always lower the quality while exporting from Spine, you can never make the art bigger without losing quality. So make sure to find the biggest possible size of that character you might feature on the screen.

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