[Intermediate] Rigging a face in Spine 2D for 3D turn
- Arman Harutyunyan
- Mar 24, 2023
- 2 min read
Updated: Aug 5

Hello and welcome to Spine 2D tutorial! We're excited to have you here as we guide you through the process of rigging a face using 2 bones and one Transform Constraint that allows the second bone to move in the opposite direction. While this method may take a bit longer, it will produce better results in the end. However, if you're short on time, you can check the tutorial for Simple Rigging instead. Either way, we're confident that you'll come away from this tutorial with valuable knowledge and skills to enhance your animation projects!
Pros | Cons |
Very Popular: There are a lot of tutorials are available | Still doesn't rotate the head in 3D, just moves the face and back of the head opposite directions |
Still easy to do: 1-2 Hour | Requires more detailed mesh and more Vertex Transforms |



