top of page

[Complex] Rigging a face in Spine 2D for 3D turn

Updated: Aug 5


horse head 3d rig in spine

Welcome to this advanced tutorial on how to rig a head in Spine 2D to achieve a 3D effect! While I personally don't use this rig often, it can be very beneficial under certain circumstances. Consider rigging this way if your character is important in the game and appears big and in more than once scene maybe it is the main character or tutorial guide

Pros

Cons

Produces the best result

Takes 4 hours of work

It can adapt for eyes by also weighting eyelids

Requires artistic skills to reconstruct the face

Uses multiple Transform Constraints

Much more Vertex Transforms, since the mesh should be bound to 4+ bones

                    Want to read more?

                    Subscribe to armanimation.com to keep reading this exclusive post.

                    bottom of page