[Complex] Rigging a face in Spine 2D for 3D turn
- Arman Harutyunyan
- Mar 24, 2023
- 2 min read
Updated: Aug 5

Welcome to this advanced tutorial on how to rig a head in Spine 2D to achieve a 3D effect! While I personally don't use this rig often, it can be very beneficial under certain circumstances. Consider rigging this way if your character is important in the game and appears big and in more than once scene maybe it is the main character or tutorial guide
Pros | Cons |
Produces the best result | Takes 4 hours of work |
It can adapt for eyes by also weighting eyelids | Requires artistic skills to reconstruct the face |
| Uses multiple Transform Constraints |
| Much more Vertex Transforms, since the mesh should be bound to 4+ bones |



